Remote Control RC-S03-BT
Remote Control RC-S03-BT
Switch, scene control, custom scene. Effective distance of remote control≤30m. A lamp can be matched with up to four scene remote controllers with different identities. When it is matched with the fifth scene remote controller, the first one will be automati-cally covered. Each scene remote controller can save 4 scenes independently, up to 4×4 =16 scenes.
1. Code matching and code cancellation
Within 10 seconds after the lamp is powered on, press in turn, and the on-off-on lamp will flash once to complete the code matching.
2. Function and scene setting
2.1 factory preset scene status
Scene | Dimming Brightness and temperature | Dimming Brightness | RGBW Controller | Switch Controller |
A | 100% Brightness/colder |
100% Brightness |
Color flicker mode | ON |
B | 50% Brightness/cold |
50% Brightness |
Color gradient mode | OFF |
C | 30% Brightness/Warmer |
30% Brightness |
Color smooth gradient mode |
ON |
D | 10% Brightness/Warm |
10% Brightness |
Color jump mode | OFF |
2.2 Scene function settings
1. Adjust the status of all lights according to the demand, including color temperature, brightness, on and off;
2. Press and hold off key and a key or B, C, D key at the same time for 5 seconds;
3. The light will flash once and the setting is successful. This scene state is saved on a key or B, C, D keys.
3. Stepless dimming and color matching function
Long press a key or B, C, D key (more than 1 second) to realize stepless adjustment function
A.The brightness of a increased;
B. the brightness decreases;
C cold color increased;
D warm colors increase.
4. Copy the remote control
At the same time, press and hold the on key of the copied scene remote control and the off key of the scene remote control to be copied for 5 seconds, and the indicator light flashes 3 times to complete the copy.
5. Restore the remote control
At the same time, press and hold the on key and the off key of the remote control for 5 seconds, and the indicator light flashes 3 times to complete the identity recovery.